Midkemia Wiki
Advertisement

The Kingdom of the Isles (usually shortened to 'the Kingdom') is one of the most powerful nations in the northern half of the continent of Triagia. The mainland territory of the Kingdom stretches from the shores of the Endless Sea and the Bitter Sea in the west to the Kingdom Sea (Sea of Kingdoms) in the east. Its northern reaches are bounded by the Teeth of the World and the Northern Guardians, beyond which lie the Northlands. To the south, it shares a border with the Empire of Great Kesh. Culturally and politically, the Kingdom is divided in half between the older and more populous Eastern Realm and the Western Realm, which is governed from Krondor.

History

Early Expansion

In ancient times, some seven hundred fifty years prior to the Riftwar, the island of Rillanon was united under the rule of the first conDoin king, a tribal leader named Dannis conDoin. Under the conDoin kings, the kingdom's influence grew, as it engulfed its neighboring island kingdoms. During the following two centuries, Rillanon and the rival city-state of Bas-Tyra fought trade wars for control over the Kingdom Sea.

The conDoins progressively expanded the Kingdom of the Isles through a series of wars, conquests, and annexations. Two hundred years after Dannis, Delong (the only King to be known as 'the Great') planted the banner of Rillanon on the mainland by conquering Bas-Tyra.


Growth of the Western Realm

Several centuries later, conflict between the Empire of Great Kesh and its subsidiary, the Keshian Confederation, led to the withdrawal of Keshian troops from its northernmost territories.

Nicholas conDoin, youngest son of the King, brought the Kingdom armies westward to the Keshian province of Bosania and expanded the Western Realm.


The Riftwar

The Great Uprising

The Serpentwar

Geography

Eastern Realm

Rillanon
Rillanon is the capital of the Kingdom of the Isles and center of power in the eastern courts. The King rules the entire kingdom from here, though only broad policy in regards to the west. Rillanon and the surrounding area are ruled by the Duke of Rillanon.
Bas-Tyra
Salador
Rodez
Ran
Cheam
Sadara
Deep Taunton


Western Realm

Duchy of Krondor
Krondor is the capital of the western half of the Kingdom of the Isles. The Prince of Krondor is normally the heir to the throne in Rillanon while the city and surrounding area is ruled by the Duke of Krondor.
Sarth
A town within the Principality of Krondor, it is home to the Ishapian abbey containing the greatest collection of writings in Midkemia.
Duchy of the Southern Marches
A court duchy and part of Krondor, the border garrisons of Landreth and Shamata are administered by the Earl of Landreth and later, with the establishment of Port Vykor, the Duke of the Southern Marches, who carries the title of Lord Sutherland
Barony of Land's End
Duchy of Crydee
Originally a part of the Keshian province of Bosania, it was captured by Nicholas conDoin I, the third son of a King. Its coastline is also referred to as the Far Coast.
Barony of Carse
Barony of Tulan
Duchy of Yabon
The Armengarians, after the destruction of Armengar by Murmandamus, largely returned to and settled in Yabon with their Hadati brethren.
Earldom of LaMut
The Tsurani, stranded on Midkemia after the rift from Kelewan was closed, were settled here after Magician.
Earldom of Loriel
Barony of Tyr-Sog
Barony of Zun
Barony of Hawk's Hollow
Duchy of Stardock
an island in the middle of the Great Star Lake, home to the Academy of Magic at Stardock
Barony of Darkmoor
Barony of Ylith
Sunset Isles
The Sunset Isles is a group of scattered islands far west of the Far Coast. Freeport is the only known city located on Sunset Isle. The island chain is now a duchy within the Kingdom of the Isles, acquired by Prince Nicholas in The King's Buccaneer.
Pemberton
Tilden
Benteen
Folson
Mondegreen
Morray
Verheyen
Bellcastle
Belmont
Forest Deep
Haverford
Ludland
Morgan River
Silverstown



Society

The Kingdom seldom practiced slavery, limited to convicted felons. Along the Far Coast, it was nonexistent.


Currency and Trade

The primary currency of the Kingdom is the golden sovereign. Smaller denominations are silver royals, and coppers. Trading in large amounts of currency (usually in the thousands of sovereigns) are conducted using counting houses as intermediaries, with merchants exchanging letters of credit that would allow them to withdraw that amount from their personal accounts. A less common form of currency is by using gemstones, as they often carry greater value for weight. Trading with gemstones became more popular after the first Riftwar, due to abundance of gemstones from Kelewan.

Foreign exchange with coins from different nations are usually resolved using touchstones to determine the differences in weight of the coins.

Government

Monarchs of the Kingdom of the Isles (Kings of Rillanon and Kings of the Isles)

(in approximate chronological order)
House of conDoin
  • Dannis, k. of Rillanon (r. approximately seven hundred fifty years before the Riftwar)
  • Delong 'the Great' (r. approximately five hundred years before the Riftwar)
  • Borric I (r. approximately two hundred fifty years before the Riftwar)
    • Jon 'the Pretender', half-brother of Borric I
  • Henry III (exact time of r. unknown)
  • Rodric III
  • Rodric IV 'the Mad King', fourth and only surviving s. of King Rodric III

House of conDoin, Crydee stem

  • Lyam I, eldest leg. s. of Duke Borric of Crydee (cous. of Rodric IV)
  • Borric, eldest s. of Prince Arutha of Krondor and neph. of K. Lyam
  • Patrick, eldest s. of King Borric
  • Ryan, s. of Kng Patrick

Princes of Krondor

(in approximate chronological order)
House of conDoin
  • Erland, younger br. of King Rodric III

House of conDoin, Crydee stem

  • Arutha, younger br. of King Lyam
  • Nicholas, youngest s. of Prince Arutha
  • Patrick, eldest s. of King Borric, grandson of Prince Arutha

unnamed Princes of Krondor

  • Robert, cousin of King Ryan
  • Edmund, cousin of King Ryan

Ministers of the King's Court in Rillanon

Duke of Rillanon - Royal Chancellor and First Adviser to the King

King's Chancellor of Finance and Exchequer

  • Williamson Howell

Knight-Marshal of the Armies of the East

  • Sir Lawrence Malcolm

Admiral of the King's Fleet in the East

  • Karole Vykor
  • unnamed individuals
  • Daniel Marks

Ministers of the Princes's Court in Krondor

Duke of Krondor - Chancellor of the Western Realm

  • Dulanic
  • Guy du Bas-Tyra (ruled as Viceroy, having been appointed by King Rodric IV, but was never Prince or Duke of Krondor)
  • Volney of Landreth (Earl of Landreth, served as acting Duke after Dulanic's resignation before his official appointment)
  • Gardan of Crydee
  • Geoffery of Ravenswood
  • unnamed Dukes of Krondor
  • James of Krondor
  • Arutha Jameson, s. of Duke James
  • Brian of Silden (acting Duke)
  • Rufio of Rodez
  • unnamed Dukes of Krondor
  • James Jamison (Jameson) (also Regent of the West)
  • Erik von Darkmoor
  • John deVres of Bas-Tyra

Knight-Marshal of the Western Realm

Knight-Marshal of Krondor

Admiral of the King's Fleet in the West

  • Amos Trask
  • Prince Nicholas conDoin, third s. of Prince Arutha

Military and Navy

The military was divided into the Armies of the East and the Armies of the West.

The Armies of the East were commanded by the King.

The Armies of the West were mustered by the Prince of Krondor who was also the King's Lord-Marshall; the only ruler besides the King who may muster the Knight-Generals.

A Lord-Admiral commanded the Krondorian fleet

Arms and Heraldric Devices

  • conDoin Kings: a golden lion rampant holding a sword aloft, with a crown hovering over its head, upon a field of purple (or crimson)
  • Princes of Krondor: an eagle soaring above a mountain peak, silver upon the royal purple (ALSO - the yellow outline of an eagle soaring above a peak, contained in a circle of dark blue OR an eagle flying above a mountain peak, upon a circle of light blue)
  • Bas-Tyra: a golden eagle upon a field of black
  • Crydee: a golden gull emblazoned upon a field brown (formerly with a small golden crown above the gull)
  • LaMut: a grey wolf's head on a circle of blue (upon a field of deep green?)
  • Highcastle: red stone tor on white
  • Carse: a field of scarlet quartered by a gold cross, a golden griffin rampant in the upper right quarter
  • Darkmoor: a black raven clutching a holly branch in its beak, upon a red heater shield
  • de Sevigny: a shield bend dexter, with a crouching red dragon chief on a field gold, and an upraised lion's claw in gold upon a field red
  • Sethanon: golden chevrons upon a field of white and green
Advertisement