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===Eastern Realm===
 
===Eastern Realm===
;Rillanon: Rillanon is the capital of the Kingdom of the Isles and center of power in the eastern courts. The King rules the entire kingdom from here, though only broad policy in regards to the west. Rillanon and the surrounding area are ruled by the Duke of Rillanon.
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;[[Rillanon]]: Rillanon is the capital of the Kingdom of the Isles and center of power in the eastern courts. The King rules the entire kingdom from here, though only broad policy in regards to the west. Rillanon and the surrounding area are ruled by the Duke of Rillanon.
 
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[[Category:Cities]]
   
 
===Western Realm===
 
===Western Realm===

Revision as of 12:21, 2 June 2009

ConDoin Kings banner

Royal Banner of the conDoin kings.

The Kingdom of the Isles is one of the major governing bodies in Triagia upon the world of Midkemia. It occupies most of the Central regions of Triagia and centers around The Bitter Sea and The Kingdom Sea.

History

In ancient times, Dannis conDoin was a tribal leader who united the island of Rillanon and the first to be crowned King of Rillanon the foremost nation of a small group of islands in the Kingdom Sea. It grew to engulf its neighboring island kingdoms and, after years of war with the neighboring city-state of Bas-Tyra, Delong conDoin the Great (the only king to be called so) eventually expanded on the mainland. This happened 2 centuries after the foundation of the Kingdom of Rillanon.

Several centuries later, conflict between the Empire of Great Kesh and its subsidiary, the Keshian Confederation, led to the withdrawal of Keshian troops from its northern territories, and abandoned its northernmost territories.

Nicholas conDoin, youngest son of the King, brought the Kingdom armies westward to the Keshian province of Bosania and established the Western Realm. the Kingdom of the Isles expanded into the Western Lands around the Bitter Sea across the Grey Towers to the Endless Sea.

Though recognized as a single nation, the Kingdom has two distinct characters and is virtually two united states. In the east, the seat of government is the magnificent city of Rillanon, but Krondor marks the start of the Western Realm and governs the lands westward to Crydee.

Given this expansion, most people shorten the name to simply "The Kingdom" in common usage, though the formal name remains in some documents.

The Kingdom is a late medieval/early renaissance society, with a charter that defines the rights of men and nobles, as well as the limitations of government. Slavery is not unknown in the Kingdom, but is mostly used for criminals. There is a Congress of Lords, but their exact role is unspecified.

Geography

Eastern Realm

Rillanon
Rillanon is the capital of the Kingdom of the Isles and center of power in the eastern courts. The King rules the entire kingdom from here, though only broad policy in regards to the west. Rillanon and the surrounding area are ruled by the Duke of Rillanon.
Bas-Tyra
Salador
Rodez
Ran
Cheam
Sadara
Deep Taunton

Western Realm

Duchy of Krondor
Krondor is the capital of the western half of the Kingdom of the Isles. The Prince of Krondor is normally the heir to the throne in Rillanon while the city and surrounding area is ruled by the Duke of Krondor.
Sarth
A town within the Principality of Krondor, it is home to the Ishapian abbey containing the greatest collection of writings in Midkemia.
Duchy of the Southern Marches
A court duchy and part of Krondor, the border garrisons of Landreth and Shamata are administered by the Earl of Landreth and later, with the establishment of Port Vykor, the Duke of the Southern Marches, who carries the title of Lord Sutherland
Barony of Land's End
Duchy of Crydee
Originally a part of the Keshian province of Bosania, it was captured by Nicholas conDoin I, the third son of a King. Its coastline is also referred to as the Far Coast.
Barony of Carse
Barony of Tulan
Duchy of Yabon
The Armengarians, after the destruction of Armengar by Murmandamus, largely returned to and settled in Yabon with their Hadati brethren.
Earldom of LaMut
The Tsurani, stranded on Midkemia after the rift from Kelewan was closed, were settled here after Magician.
Earldom of Loriel
Barony of Tyr-Sog
Barony of Zun
Barony of Hawk's Hollow
Duchy of Stardock
an island in the middle of the Great Star Lake, home to the Academy of Magic at Stardock
Barony of Darkmoor
Barony of Ylith
Sunset Isles
The Sunset Isles is a group of scattered islands far west of the Far Coast. Freeport is the only known city located on Sunset Isle. The island chain is now a duchy within the Kingdom of the Isles, acquired by Prince Nicholas in The King's Buccaneer.
Pemberton
Tilden
Benteen
Folson
Mondegreen
Morray
Verheyen
Bellcastle
Belmont
Forest Deep
Haverford
Ludland
Morgan River
Silverstown

Society

The Kingdom seldom practiced slavery, limited to convicted felons. Along the Far Coast it was nonexistent.

Government

Monarchs of the Kingdom of the Isles (Kings of Rillanon and Kings of the Isles) (in approximate chronological order)

House of conDoin

  • Dannis, k. of Rillanon (r. approximately seven hundred fifty years before the Riftwar)
  • Delong 'the Great' (r. approximately five hundred years before the Riftwar)
  • Borric I (r. approximately two hundred fifty years before the Riftwar)
  • Jon 'the Pretender', half-brother of Borric I
  • Henry III (exact time of r. unknown)
  • Rodric III
  • Rodric IV 'the Mad King', fourth and only surviving son of King Rodric III
  • Lyam, eldest legitimate son of Duke Borric of Crydee
  • Borric, eldest son of Prince Arutha of Krondor and nephew of King Lyam
  • Patrick, eldest son of King Borric
  • Ryan, son of King Patrick

Arms and Heraldic Devices

conDoin Kings: a golden lion rampant holding a sword aloft, with a crown hovering over its head, upon a field of purple (or crimson) Princes of Krondor: an eagle soaring above a mountain peak, silver upon the royal purple (ALSO - the yellow outline of an eagle soaring above a peak, contained in a circle of dark blue OR an eagle flying above a mountain peak, upon a circle of light blue) Bas-Tyra: a golden eagle upon a field of black Crydee: a golden gull emblazoned upon a field brown (formerly with a small golden crown above the gull) LaMut: a grey wolf's head on a circle of blue (upon a field of deep green?) Highcastle: red stone tor on white Carse: a field of scarlet quartered by a gold cross, a golden griffin rampant in the upper right quarter Darkmoor: a black raven clutching a holly branch in its beak, upon a red heater shield de Sevigny: a shield bend dexter, with a crouching red dragon chief on a field gold, and an upraised lion's claw in gold upon a field red